488 week 3

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This week I tackled simple branching. I have gotten it to the point where it is fully functional but limited in content. At some point during the process, the algorithm will place a specified branch segment, It will then create … Read More

488 week 2

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Thought a lot about how I am going to handle simple branching, currently looking into a version that would just at some point split the level and after the split, here will be a branch that only goes right and … Read More

CS388 – Week 2 – Three Ideas

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First Idea: Credibility Analyzer Create a database of media of different opinions that are credible with truthful information. Using Machine Learning, find/develop an algorithm that when given a medium could accurately determine whether it is credible and truthful. Create an … Read More

388 Week -16

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I have been working on editing my final draft for my proposal and updating it with new information that I discussed with Xunfei about the direction of the project. I have been adding information on the different directions I can … Read More

388 – week 15

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Submitted Proposal Draft 2. Worked on presentation. I have decided that instead of just generating the geometry of the levels it will be a lot more interesting and compelling to also figure out how to generate the puzzles within the … Read More

388 week 14

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I have finally submitted the first draft of my proposal for PCG using ORE in my video game. I am excited to keep working on it, Initial results are promising.

388 week 13

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I have been continuing work on my first draft of the proposal, progress is slow but I will eventually get there. I have been doing a little work to try and improve my simplified ORE algorithm but I think I … Read More

388 Week 12

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I have designed a simplified ORE algorithm. I created a chunk library using ascii characters, only 15 different chunks. It is a simplified ORE algorithm because each chunk has 2 anchors, so there is only ever one place for the … Read More

488 4/10 update

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This week I spent working on getting my poster ready for printing. Other than that I also spent several hours preparing my paper for the evaluation draft due Friday. Not there yet but making progress.

388 week 11

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my literary review has definitely guided which direction I want to take my project in. While doing research into the different kinds and application of PCG There are a lot of cool examples of the use of tile based such … Read More

4/3 weekly update

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I spent most of this week writing the most recent draft, and then putting together a first draft of the poster. Spent some time debugging, but my focus was on the paper and poster.

388 week 10

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I have finally finished my literary review, and it has been super cool finding more examples of games that use PCG. I think It would be really neat if I could figure out a way to implement an algorithm in … Read More

3/27 update

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This week I continued debugging my code. I now have everything I need working working. It’s not as good as I think it can be, but it is fully operational. Spent a little time starting paper revisions and that’s next … Read More

March 27 update

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This week ive been working on revising my paper according to the feedback i got and suggestions from Xunfei. Ive been trying to polish out any remaining functionality issues and format it better for presentations.

CS488 Update 8 (03/20/19)

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The spring break week dealt with mapping MIDI control into the acoustics of the three-dimensional space, which I have successfully done. I have also successfully added an FIR based buffer into the program as well to track analytics. You use … Read More

March 6th update

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This week I have been working on my paper both revising the submitted partial draft and adding the portions that were not done yet. I have also done some work on my project itself. I have been doing a lot … Read More

Week 4 Update

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In past week, I have spent time doing research to find interesting papers that I think will be related to my ideas. For each of my ideas there are at least five papers to take a look on at thee … Read More

388 week 6

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I have continued working on my annotated bibliography, but I have not finished it yet. I am finding it hard to focus on and be motivated for a project that I can not physically work on. I am still missing … Read More

CS488 Update 6 (02/27/19)

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This week mainly dealt with the writing of my final paper. My paper was mainly a mostly complete draft that worked for my initial goal and vision of SoundStroll 2.0. However, in its finality, it will be called SonoSpatial Walk … Read More

Weekly Update

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Read the CS papers help documents to understand how to read and understand the long papers. Finding difficulties in searching for papers directly related to my ideas. Read a couple of papers according to the instructions which helped understand the … Read More

388-week 5

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I have been a little bit behind on synthesizing my articles into the annotated bibliography, I mostly have just been trying to collect more and more articles. The gesture control Idea and the educational app idea seem a little difficult … Read More

February 20th Update

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-I created a large variation to my algorithm that spacializes the visualization based on the ratios just intonation ratio instead of being directly correlated to the frequencies. This involved implenting a new module that calculates the just intonation ratio and … Read More

4/20

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I’m still trying to get the data over. I’ve been working on it for like 2 to 5 hours everyday but errors keep arriving. I’ve also researched about algorithms and have a better idea of my project scope.

2/20 update

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I tested that the last of my dependencies is on the cluster and functional. Started implementing the second major piece of my approach, SURF. Taking a little longer than expected but not a major delay. Changed a piece of my … Read More

Capstone Progress 2/19/2019

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Managed to have Keras, an open source network library, installed in Jupyter. Currently focusing on building a sample neural network, adjusting the data into a format that can be used by the network, iterating on the architecture required for the … Read More

Weekly Progress CS388 (2/15)

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For this week, I have been looking for research papers on the three topics that I have chose, specifically for the Text Categorization and the Air Quality Monitoring system. Two things I found out: – Air Quality Monitoring system:There have … Read More

388-Week 4

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I have started collecting papers on my three ideas. There are many different sources that have used gesture controlled navigation in the past so I think it will be hard to differentiate from them, but most of them seem to … Read More

488 Update

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I have been trying to get the sensor to give me significant results and have had a lot of trouble with that. I mostly did research and experimentation to try and get it to work.

2/13 update of the week

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This week I finished my implementation of the SIFT algorithm, starting to work on implementing SURF next. Also looking ways to organize images to improve accuracy. Currently planning to get keypoints, then organize photos based on similar keypoints rather than … Read More

Feb 13th update

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This week I did the following tasks: -Met with Dave about the structure of my outline and my experimental results section -Met with Forrest to get feedback on my work. -Began to work on a new variation of my algorithm … Read More

Week 3 Update

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I have talked with Ajit about all three ideas and received some feedbacks and suggestion. Also, I have started finding research papers that are related to my ideas to read for next week.

Weekly update 2/6

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This week I made a first draft of an outline for the paper. Also worked on implementing the first of three algorithms I plan to use in my research, Scale Invariant Feature Transformation. While not completely finished I have most … Read More

CS488 Update 3 (02/06/19)

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This week offered me a chance to get into detail with spatialization libraries: Jamoma – C++ and Max/MSP general purpose audio and spatialization toolset with standard interfaces, requires custom installation depending on the version of Max though. This library is … Read More

Topic ideas

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Here are my ideas for topics! Another post with some cost analyses is coming soon! Topic Name: Real-time management using Augmented Reality  Topic Description: Examine the applications of Head-Mounted augmented reality displays such as HoloLens or Project Northstar in real-time … Read More

Feb 6 update

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This week I accomplished several things: -Reconfigured the way my patch combines matrices to avoid issues I was having w crossfade -implenented horizontal movement after note press -Organized parts of my project into sub-patches and cleaned up some stuff -Implemented … Read More

CS488 Capstone

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This week I talked to Dave about the delay on my database. I am waiting to hear back from Charlie andor Craig so I can start working on building the database and connecting the dots. Until then I have read … Read More

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