{"id":787,"date":"2017-02-16T11:06:28","date_gmt":"2017-02-16T16:06:28","guid":{"rendered":"https:\/\/portfolios.cs.earlham.edu\/?p=787"},"modified":"2025-04-24T15:10:42","modified_gmt":"2025-04-24T19:10:42","slug":"annotated-bibliographies","status":"publish","type":"post","link":"https:\/\/portfolios.cs.earlham.edu\/index.php\/2017\/02\/16\/annotated-bibliographies\/","title":{"rendered":"Annotated Bibliographies"},"content":{"rendered":"<div class=\"csl-bib-body\">\n<div class=\"csl-entry\"><strong>I\/ Econ Simulation Game<\/strong><\/div>\n<div class=\"csl-entry\">1) \u201cEducational Video Game Design: A Review of the Literature &#8211; Semantic Scholar.\u201d N.p., n.d. Web. 16 Feb. 2017.<\/div>\n<div class=\"csl-entry\">2) Squire, Kurt. \u201cChanging the Game: What Happens When Video Games Enter the Classroom.\u201d <i>Innovate: journal of online education<\/i> 1.6 (2005): n. pag. <i>www.bibsonomy.org<\/i>. Web. 16 Feb. 2017.<\/div>\n<div class=\"csl-entry\">3) &#8212;. \u201cVideo Games in Education.\u201d <i>International Journal of Intelligent Simulations and Gaming<\/i> 2 (2003): 49\u201362. Print.<\/div>\n<\/div>\n<div class=\"csl-entry\"><strong>II\/ Social Network Data Mining<\/strong><\/div>\n<div class=\"csl-entry\">\n<div class=\"csl-bib-body\">\n<div class=\"csl-entry\">1) Cheong, France, and Christopher Cheong. \u201cSocial Media Data Mining: A Social Network Analysis Of Tweets During The 2010-2011 Australian Floods.\u201d (2011): n. pag. <i>works.bepress.com<\/i>. Web. 16 Feb. 2017.<\/div>\n<div class=\"csl-entry\">2) Kempe, David, Jon Kleinberg, and \u00c9va Tardos. \u201cMaximizing the Spread of Influence Through a Social Network.\u201d <i>Proceedings of the Ninth ACM SIGKDD International Conference on Knowledge Discovery and Data Mining<\/i>. New York, NY, USA: ACM, 2003. 137\u2013146. <i>ACM Digital Library<\/i>. Web. 16 Feb. 2017. KDD \u201903.<\/div>\n<div class=\"csl-entry\">3) Wu, X. et al. \u201cData Mining with Big Data.\u201d <i>IEEE Transactions on Knowledge and Data Engineering<\/i> 26.1 (2014): 97\u2013107. <i>IEEE Xplore<\/i>. Web.<\/div>\n<\/div>\n<\/div>\n<div class=\"csl-entry\"><strong>III\/ Connection between stocks<\/strong><\/div>\n<div class=\"csl-entry\">\n<div class=\"csl-bib-body\">\n<div class=\"csl-entry\">Zager, Laura A., and George C. Verghese. \u201cGraph Similarity Scoring and Matching.\u201d <i>Applied Mathematics Letters<\/i> 21.1 (2008): 86\u201394. <i>ScienceDirect<\/i>. Web.<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>I\/ Econ Simulation Game 1) \u201cEducational Video Game Design: A Review of the Literature &#8211; Semantic Scholar.\u201d N.p., n.d. Web. 16 Feb. 2017. 2) Squire, Kurt. \u201cChanging the Game: What Happens When Video Games Enter the Classroom.\u201d Innovate: journal of &hellip; <a href=\"https:\/\/portfolios.cs.earlham.edu\/index.php\/2017\/02\/16\/annotated-bibliographies\/\">Read More<\/a><\/p>\n","protected":false},"author":22,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[33,28,42,19],"tags":[24],"class_list":["post-787","post","type-post","status-publish","format-standard","hentry","category-33","category-annotated-bibliography","category-lam-nguyen","category-student","tag-lam"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Annotated Bibliographies - CS\/DS Student Portfolios<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/portfolios.cs.earlham.edu\/index.php\/2017\/02\/16\/annotated-bibliographies\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Annotated Bibliographies - CS\/DS Student Portfolios\" \/>\n<meta property=\"og:description\" content=\"I\/ Econ Simulation Game 1) \u201cEducational Video Game Design: A Review of the Literature &#8211; Semantic Scholar.\u201d N.p., n.d. 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Web. 16 Feb. 2017. 2) Squire, Kurt. \u201cChanging the Game: What Happens When Video Games Enter the Classroom.\u201d Innovate: journal of &hellip; Read More","_links":{"self":[{"href":"https:\/\/portfolios.cs.earlham.edu\/index.php\/wp-json\/wp\/v2\/posts\/787","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/portfolios.cs.earlham.edu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/portfolios.cs.earlham.edu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/portfolios.cs.earlham.edu\/index.php\/wp-json\/wp\/v2\/users\/22"}],"replies":[{"embeddable":true,"href":"https:\/\/portfolios.cs.earlham.edu\/index.php\/wp-json\/wp\/v2\/comments?post=787"}],"version-history":[{"count":6,"href":"https:\/\/portfolios.cs.earlham.edu\/index.php\/wp-json\/wp\/v2\/posts\/787\/revisions"}],"predecessor-version":[{"id":829,"href":"https:\/\/portfolios.cs.earlham.edu\/index.php\/wp-json\/wp\/v2\/posts\/787\/revisions\/829"}],"wp:attachment":[{"href":"https:\/\/portfolios.cs.earlham.edu\/index.php\/wp-json\/wp\/v2\/media?parent=787"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/portfolios.cs.earlham.edu\/index.php\/wp-json\/wp\/v2\/categories?post=787"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/portfolios.cs.earlham.edu\/index.php\/wp-json\/wp\/v2\/tags?post=787"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}