CS388 – Week 11 – Updates

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This past week, I’ve finalized the basic design for the game I will be implementing. It will be a horizontal auto-runner, where the player ducks/jumps to avoid obstacles to the beat of the music in order to keep playing. I continued familiarizing myself with Unity2D, and plan on starting work on the game this upcoming week. Additionally, I wrote up the first draft of my project proposal.

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