This week I did a lot of research into how jitter works and how it communicates with max and msp objects. In the process I found a few more helpful sources to replace some of the less relevant related works that I have. The past couple of days I did some programming on a max patch to familiarize myself with the basics of converting an audio signal into jitter output. I still have a lot to figure out but I was able to create a visual representation of a basic sine wave. I learned about audio sample rates and how to buffer an audio stream into a matrix.